Establish and Remove Connections
Establish Connections
In general, connections between Stage elements are established by drawing a connection line from left to right. Contrary to General Controlss, Modifiers can have several in- and outputs and they can be added dynamically. There are two types of connections/links:
- CONTROL: The target is always a classic Control like a Button or a Fader, and it is executed with or without parameter transfer. When deactivated, the connection line is grey. When activated, it is blue.
- DATA: The source is always a Modifier. The target can be a Modifier or a Control. Controls receive data, but they are not executed. The connection line is always green, when activated or deactivated.
Activated connection lines are flashing as long as it takes to finish the procedure. With connections of the type Sequence long chains of active connections can be created between Controls because each preceding Control is waiting for the procession of its successor. With Modifiers, the connections are automatically set to Independent. That is why each Modifier works autonomously depending on the incoming data.
Several connections between Modifiers and Controls, e.g. Buttons, can be drawn between an input and an output. But for each In-/Output combination only one line of the type CONTROL and one line of the type DATA (see above) is displayed, even when there are several connections (see also here). Only when the last connection has been undone the visual line will be removed.
A Modifiers transmits data and transmits data incl. the execution of Buttons.
Removal of Connections
Connections can be removed in 3 ways:
- Organizer: Here, particular connections are removed. If the connection line represents more than just the connection that has to be removed, it will still be displayed.
- Marking the connection line on the Stage and pressing DELETE: By doing so, all connections represented by this line will be removed.
- Deleting in the Cmd-Stack of a Control. See here.