General
A Modifier can be activated manually by creating own data or by incoming data. Once a Modifier has written data into one of its outputs, the connected Modifiers or Controls are activated.
Manual activation
Modifiers have a Play-Button to start or stop them. If a Modifier creates its own data, then data generation will be set in motion or interrupted. If a Modifier does not create its own data, but has to rely on incoming data, then it uses the data that is currently in its inputs, when activated manually. This data could come from the Modifier or could have been registered manually.
Creation of Own Data
Some Modifiers are able to create their own data and put them cyclically into the system. They can be activated or deactivated over the Play-Button.
Manually activated Generator that feeds another Modifier.
Activation through Incoming Data
If a Modifier has an input it will get activated as soon as data arrives at this input. If a Modifier has several inputs it can react in 3 different ways on data input.
- Complete: Only when data has arrived at each input, which has at least one connection, will the processing be started. This is useful when data arrives time-delayed but only the most up-to-date data should be used. If an input is not connected then its current value (which can also be set manually) will be used.
- Pending: As soon as an input receives data there is a delay of max. 250ms until the Modifier is activated. This setting should be used when data coming from different sources could - but do not have to - arrive in a time-delayed manner.
- Immediately: As soon as at least one input receives data the Modifier gets activated. This is recommended when, for example, fixed and dynamic values should be combined or the arrival time of data from different sources is not known.
The activation mode can be set in the Properties.
ATTENTION: The Modifier system has overload protection. If data should come in faster than UNIVERSE is able to process them, then these data will be discarded! This depends on the computing power of the system.